DELTATRAVELER - v2.04 Update
Hey everyone! I've been trying to take a big break since v2.03 released, but Scoot really wanted to put out an update full of quality of life improvements and fixes, so I went ahead and helped her finish it. A lot of the work done in this update was done by her, so feel free to give her a hand.
Also, I hope y'all like the new header background. It's Section 2 promo art drawn by @anxious_sage on Twitter, feel free to check them out!
There are a lot of changes, which I'll list below...
= General =
+ Added controller support. Currently, only XInput is fully supported, with more support requiring a complete overhaul on the input system. If you have a PS4, Switch, or some other DirectInput-based controller, you'll need to use some sort of program to convert it to XInput.
+ Controller buttons will now show up when using a controller, and will switch between keys and buttons depending on what you used last.
* Upgraded the Wrist Protector to be able to skip text at a rate of 30 strings per second.
* The game now shows a warning at startup if the computer running the game might need low graphics mode turned on, and turns it on automatically.
* Rewrote the config system.
* The game can now detect corrupted SAVE files and give players the option to delete them.
* Session flags are now properly reset after loading a SAVE file, and default values are set upon loading the title screen.
* Extra sound effect for getting extra damage for Red/Rude Buster, which apparently happens in Deltarune.
* Changed the Android app identifier to match the standalone identifier to not clash against ATONEMENT. This'll cause Android saves to reset.
* New equip dialogue for Susie for a couple weapons.
* Some battles now have unique action names for S-Action and N-Action.
* Fixed an issue with the party panels that show up when healing in the menu.
* Fixed a crash involving dying in shield mode.
= Section 1 / Hard Mode =
+ Added funny dummy spare.
+ Toriel now has her reading glasses on her portrait whilst sitting on her chair.
* If you die without saving in hard mode, the gameover screen will now actually have Asgore saying it's a bad dream, and the game will respawn you as Frisk.
= Section 2 =
* Mondo Mole extra detail.
* Paula will no longer participate in murder.
* Susie and Noelle's action fail will no longer happen when doing S/N-Action, Sleep Mist, Heal Prayer, and Ultimate Heal
* Sleep Mist and Ice Shock can no longer be sneakily casted when switching weapons on Noelle on the same turn as her casting either.
* Mole sequence break fix.
* Improved some obliteration checks.
* Some defeated enemies respawn more properly.
* Possibly fixed ice block crashes.
* Possibly fixed PRV attack crashes.
* Fixed typos lmao
* Fixed a Coil Snake sprite.
* Fixed Mondo Mole's left claw collision disappearing.
* Fixed an issue where a miss would result in all HP being depleted for one enemy.
That's it for now. I'm going to be going back on break, but the next update SHOULD involve language packs when that comes.
- Sarah
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DELTATRAVELER
Kris, Susie, and Noelle travel between worlds to make their way back home.
Status | In development |
Author | VyletBunni |
Genre | Role Playing |
Tags | 2D, Bullet Hell, deltarune, Fangame, Pixel Art, Singleplayer, Undertale, Unity |
Languages | English |
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