DELTATRAVELER - v2.08 Patch


Yeah, that seems about right. Luckily, this wasn't exactly a broken update with a bunch of crashes, like how v2 was when it first released.

Here's the list of changes:

General

* Fixed Punch Card not working properly.
* Fixed main menu being openable if destroyed with the directive of not allowing player movement.
* Fixed issue with battle selections not allowing movement frame 1.
* Fixed checkpoint position not being reset when a new checkpoint is set.

Section 1 / Hard Mode

* Added and changed some Toriel call dialogue.
* Made a few more things in hard mode match the UI flavor.
* The Snowdin foreground trees now use a more accurate sprite.
* Fixed color issue with fading neon player sprites.
* Vegetoid and Parsnik no longer spawn green bullets if killed immediately after choosing "Dinner."
* Fixed issue with Final Froggit NPC turning into regular Froggit when talking to it.

Section 2

* Fixed player dying when Porky is defeated if Kris is down and Paula is up.

Good thing is that if we DO need to make another v2 patch, I have a system set up to where it won't take away from v3 development. So any future v2 version literally only takes like 30-45 minutes to compile and release.

As always, be sure to let us know of any issues. Enjoy!

- Sarah

Files

DELTATRAVELER Sections 1-2 (Windows v2.08) 84 MB
May 18, 2023
DELTATRAVELER Sections 1-2 (Windows x64 v2.08) 87 MB
May 18, 2023
DELTATRAVELER Sections 1-2 (Linux v2.08) 99 MB
May 18, 2023
DELTATRAVELER Sections 1-2 (Android v2.08) 111 MB
May 18, 2023

Get DELTATRAVELER

Comments

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Cool, by the way, why does your gamejolt page of the game shows It's a version 2.0.8? Is it like force doing that, or why does this happen?